![]() ![]() ![]() With Mikro, however, you have to switch that single knob through each category via buttons and additional knob twists. It really couldn't be easier - every stage of the process is visible and operable at the same time. Transport, note input and 'top level' functionality are the same, but beyond that, things are pretty different - the lack of knobs, buttons and display real estate is expectably transformative.įor example, assigning a kit to a group in Maschine involves turning one knob to select a Bank, another to select a Type, another to select a Sub Type, and then a final knob to select your sound. So how does Mikro compare with its big brother and, indeed, fare on its own terms? Weighing 1.2kg (compared to Maschine's 1.8kg) and measuring 320x195x55mm (Maschine is 320x295圆0mm), it boasts the full array of 16 percussion pads, but only one small display rather than two big ones, and considerably fewer knobs and buttons - one and 28 respectively, as opposed to the original's 11 and 41. ![]() Record parts layer by layer, delete unwanted notes, apply quantise and groove, add effects, sample external sounds, resample internal sounds, and so on - that '100% hands-on' workflow really is as smooth and seamless as NI claim, and the fun factor immense. Once you've got a few parts laid down, you can sequence them into a set of Scenes and, ultimately, a song in the Arranger area (which is a block-based sequencer).Ĭomplete tracks can be built up without the music stopping or your hands leaving the Maschine hardware. Building musical parts in Maschine is a matter of loading up some Sounds/Kits, hitting Record and playing the hardware's pads. The 16 pads can be assigned to trigger a Sound each (for drums and percussion), or to all trigger a single Sound chromatically (for melodic parts). Beats workingĪ Maschine project contains up to eight Groups of 16 Sounds each (a Sound being a single component of a drum kit, for example, or any other sample or plug-in instrument) plus up to three effects (built-in or VST/AU). You can use your own samples, too and needless to say, the hardware also works as a regular CC-outputting MIDI controller with any other music software. The included 6GB factory soundbank contains over 14,000 samples - drums, percussion, basses, synths, pads, orchestrals, etc - and more than 250 prefab Groups/Kits complete with well-programmed pattern sequences. Essentially, Maschine is a (standalone and VST/AU/RTAS plug-in) groove workstation that can be operated entirely from the Maschine hardware (well, 99% entirely in the case of Maschine Mikro) or via the software's GUI, for those who prefer to miss the point. ![]()
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